We've tuned the server economy ahead of full launch. Experience, skill, and magic level rates have been brought down to a more balanced, mid-high pace so progression stays meaningful long-term. Attack speed and spell cooldown rates are unchanged. We also reduced the Forge dust multiplier and the number of Fiendish monsters that can spawn at once, so Forge progression is more in line with a balanced server rather than a highly-boosted one. These are exactly the kind of settings we'll keep an eye on as the population grows — if something feels off, tell us on Discord. |